![]() ![]() Please enter your date of birth to view this video Sorry, but you can’t access this content! Please use a html5 video capable browser to watch videos. Want us to remember this setting for all your devices? Reading each of these abandoned jottings does fill in some of the blanks left by the frugal narrative, but they’re mostly so dense with impenetrable technobabble that it isn’t worth seeking them out. This clear-cut story thread does just enough to keep the 10-hour adventure ticking along, but everything around it is coated in the kind of jargon-heavy lore that can only be fleshed out by finding all of the notes hidden throughout the game world. This time around, you play as billionaire CEO Indra Chaudhari, who ventures into an Antarctic research base–and eventually another reality–in search of her missing daughter. One such area is the game’s story, which starts much like the first game, as our human protagonist is transported to a bizarre alien world. Instead, Axiom Verge 2 is a bold, daring, and ambitious sequel that falters in a few select areas. Considering how revered the first Axiom Verge was as an affectionate homage to Metroid, presenting something that’s vastly different is a surprising approach when building on those original foundations would have been more than enough for most. It’s still a metroidvania, and there are a couple of minor similarities between developer Thomas Happ’s latest game and its 2015 predecessor, but these are minor aspects when compared to everything that’s new and divergent about this unexpected sequel. Axiom Verge 2 is almost a sequel in name only.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |